Astral Invaders is a passion project years in the making, driven by one creator’s vision. Each character was crafted with care to stay consistent with that world. The project is still young and its path uncertain, but the promise is clear: ongoing drops, transparency, and real value for early supporters. With time and community, the universe could expand into future series, spinoffs, and even digital or physical collectibles. However it unfolds, the goal is to keep building something strange, fun, and worth being part of together.
Common Collector Questions
What makes this collection unique or different from others?
Astral Invaders is a fully original, AI-assisted collectible card series built around a fictional “lost” 1980s sci-fi TV show. Every character has its own backstory, visual style, and place in an expanding retrofuturistic universe.
Who is the creator/team behind it, and what’s their track record?
The project is created by solo artist Justin Gammon, who has a background in branding, animation, and character design, including past work with Duolingo, JibJab, Chick-fil-A, and others. The vision and execution come from years of experience blending storytelling with visual nostalgia.
What is the total supply and how is it distributed?
Series 1 includes 90 unique characters, each with multiple card variants: base cards, hologram cards, and motion cards. These are released in controlled batches to maintain scarcity and collector appeal.
Are there rarity tiers or traits, and how are they structured?
Yes — cards come in three core rarities:
- Base (Common)
- Holo (Rare)
- Motion (Epic)
Each variant features different levels of visual detail and animation. Traits are tied to story roles (heroes, villains, bystanders, etc.) and visual styles.
Is there a clear roadmap or vision for the project?
Yes, but it’s styled as an archival rediscovery — like unearthing episodes and merchandise from a show that never existed. New “seasons,” expansions, and artifacts are gradually released, building out the world.
What kind of utility or benefits come with holding these NFTs?
Holders will get early access to future releases, exclusive digital content (like unreleased “episodes” or lore drops), and potential inclusion in lore-based decisions or creative contributions.
Are there future airdrops, rewards, or staking opportunities?
Airdrops of exclusive or variant cards are planned for early supporters and collectors who complete subsets. Staking isn’t the focus — narrative immersion and collectible value are prioritized.
Is the artwork original, high quality, and/or culturally significant?
Yes — the artwork is a blend of AI-generated textures and hand-done design, with a clear influence from vintage trading cards, puppetry, and B-movie aesthetics. It’s crafted to feel like something you half-remember from childhood, but never actually saw.
What blockchain is this on, and are there gas or bridging concerns?
Currently planned for Ethereum or a gas-efficient EVM-compatible chain (like Polygon or Base), depending on collector preference. The goal is easy access and minimal friction.
Is the metadata and artwork stored on-chain or off-chain?
Metadata will be stored off-chain initially, with efforts to secure long-term access via decentralized file systems (like IPFS). Archival quality and permanence are important to the project.
How active and transparent is the team with updates?
As a solo-led project, updates are transparent, frequent, and creatively presented — often styled like retro press releases, fan zines, or lost TV promos.
Is there a strong community or following behind the project?
A community is forming organically, particularly among retro collectors, artists, and fans of worldbuilding. Growth is slow and authentic, focusing on real engagement over hype.
Can I easily trade or resell this on major marketplaces?
Yes — listings will be compatible with major marketplaces like OpenSea, Rarible, and others. Cards are designed to be both collectible and liquid.
Will the collection be supported long-term or is this a quick drop?
This is a long-term worldbuilding project. The “TV show” and card series are just the beginning. Future expansions will evolve based on both creator vision and community interest.
Is this part of a larger universe or ecosystem?
Yes — Astral Invaders is part of a wider, evolving fictional universe. Characters may return, crossover, or appear in spinoff “episodes” and media artifacts.
Are the NFTs interoperable with other platforms (metaverse, games, etc.)?
Interoperability is not the core focus at launch, but future phases may explore virtual show archives, gamified lore exploration, or AR experiences.
Has the project been verified or doxxed (identity disclosed)?
Yes — the creator is publicly known and experienced in the branding/creative world. Trust is built through consistent quality, transparency, and creative track record.
Are there partnerships or collabs that boost the project’s visibility?
Strategic creative collaborations are in the works, particularly with other artists and nostalgic IP-inspired projects. These will be announced gradually as the narrative unfolds.
How is the rarity or trait data made accessible to collectors?
A collector’s guide (styled like a vintage toy catalog or trading card checklist) will accompany each drop, outlining character roles, rarity, and lore connections.
Will holders have governance rights or creative input?
Yes — but framed within the world of the project. Think: voting on “which episode was unearthed next,” suggesting new characters, or contributing fan theories/art that may influence future cards or lore.
Space Hopping Intergalactic Tourists
Space Hopping Intergalactic Tourists
Space Hopping Intergalactic Tourists
Always be prepared… with an extra battery pack!
Always be prepared… with an extra battery pack!
Always be prepared… with an extra battery pack!
